



After Fallout Shelter and Frostpunk, I’m convinced the series would be perfect as a colony management sim.Įach game would begin with the vault opening its doors to the wide world after being locked down for a century as the nuclear dust settled. If the Enclave do venture out into the wasteland by 2102 then they would almost certainly seek out “control” vaults like Vault 76.Īll through the Fallout 76 teaser trailer I was hoping the camera would pull out to reveal that the Vault was at the heart of a Fallout-style city builder. Additionally, the Enclave is the only group outside of Vault-Tec who knows about the various physical and social experiments conducted in vaults, not to mention the whereabouts of each one. Not much is known about the Enclave’s activity in the immediate aftermath of the Great War, but we do know that they are the only group tech, hardware, and manpower to survive in the Wasteland. So with two of the series biggest and most well-known players totally out of the equation, what factions can we expect to find in Fallout 76? My guess is that we will play a pivotal role in the growth and expansion of the Enclave, the secretive militaristic government organisation with significant links to Vault-Tec – basically, I think we’ll be working with the bad guys on this one. Likewise, we can expect Virginia to be free of the Super Mutant scourge as 2102 is before Richard Grey is knocked into a vat of Forced Evolutionary Virus – he doesn’t go on to use the agent on other humans until 2155, which is when he assembles the first Super Mutant army. The Brotherhood of Steel don’t send a mission to the East Coast until 2254 so there’s no chance of seeing them in Fallout 76. Having a Fallout game set so soon after the Great War means we likely won’t see most of the creatures and factions we associate with the series.
